These days, stories are not just for parents with children or journalists with readers. Good teachers have always known the power of stories in the classroom. Stories often hold a strange and magical quality that can interest and engage learners in a way that few other materials and methods have. While the telling of stories […]
Been reading a book called Learning by Doing by Clark Aldrich. Even though many of the examples in the book come from industry and the military, his frameworks allow those examples to be translated into higher education. I liked it because it had guidelines for developing and implementing simulations in real-life. I thought I would share with you all my findings.
While working at a recent client, I recently overheard some people in the HR department talk about this cool thing called Gilberts Behavior Engineering Model, so I thought to myself, I should look into this. So I came across this article, and it was definately worth a read for those in Instructional Design and Change […]
I have been reading a lot on game mechanics lately (in order to integrate some forms of ‘gamification’ into my eLearning projects) and found that to make great games compelling, the player’s experience and expertise needs to change over time and in meaningful ways. Games dole out just the right amount of challenge and learning […]
I remember the first time I heard the term SCORM in the days of university when I did the subject Learning and Instructional Design. I remember all these weird acronyms and names like AICC, CMI, SCO, XML, ECMAScript, manifest, packaging, and API. Just so happens I have to know most of that stuff for my […]
From my experience and observation, a lot people lately (the last 2 years or so) have been throwing the whole “gamification” and “simulation” terms around in the eLearning community. As some of you know, I have been into this sort of stuff for a bit longer than this (5+ years) so I would like to help some of those newbies out there, what these terms are and how to appropriately use them.
I am working on revamping an old project at home in my spare time and came across some of my old learning theory text books from university the other day. One guy that stood out I remember was a guy called Robert Gagne.
As you all know, probably from reading my blog often enough, simulations as a learning mechanism has been employed for many years in various forms (from flight simulators to business simulations) and is getting more popular weekly. Games are now quickly gaining ground as legitimate learning experiences also. It is important that eLearning designers and […]