I have been reading a lot on game mechanics lately (in order to integrate some forms of ‘gamification’ into my eLearning projects) and found that to make great games compelling, the player’s experience and expertise needs to change over time and in meaningful ways. Games dole out just the right amount of challenge and learning […]
A big part of my work as both a UX and an Instructional Designer is creating scenarios. Scenarios are awesome ways to engage people, promote their decision making skills, and to help them apply the acquired knowledge through practice. Scenarios, in the case of eLearning, (my forte) can help students get the idea of different […]
For those that are not in the know, I have been working on a side project at home. I am currently writing and will be producing a short animated film based on the classic story of Snow White.
As you all know, I used to work for a large printing company, sure what I am going to leave you all with is only for those that want to explore the old printing technologies: http://www.moma.org/exhibitions/2001/whatisaprint/flash.html Quite well done I thought. Simple and effective. Enjoy!
I stumbled across this site the other day, which was a presentation from SXSW, which is an awesome conference over in the states (USA). As you all know, I used to do a lot of IA and UX work in the past, plus I love to draw too, so I found this particularly cool. All […]
I believe the success of anything you make is 90% based on how amazing it is, and 10% based on the other stuff you do to try to get people to know about it and like it. But you’ll find most people spend 90% of their time worrying about the superficialities and 10% of their […]
Yup, it is the most common conversation I have with people these days concerns the process of turning ideas into iPhone applications. Sure, I love talking with entrepreneurs and people passionate about their ideas. It’s one of the things I look forward to most in my job. Unfortunately, we are at a phase in the […]