Been reading a book called Learning by Doing by Clark Aldrich. Even though many of the examples in the book come from industry and the military, his frameworks allow those examples to be translated into higher education. I liked it because it had guidelines for developing and implementing simulations in real-life. I thought I would share with you all my findings.
I have been reading a lot on game mechanics lately (in order to integrate some forms of ‘gamification’ into my eLearning projects) and found that to make great games compelling, the player’s experience and expertise needs to change over time and in meaningful ways. Games dole out just the right amount of challenge and learning […]
I remember the first time I heard the term SCORM in the days of university when I did the subject Learning and Instructional Design. I remember all these weird acronyms and names like AICC, CMI, SCO, XML, ECMAScript, manifest, packaging, and API. Just so happens I have to know most of that stuff for my […]
From my experience and observation, a lot people lately (the last 2 years or so) have been throwing the whole “gamification” and “simulation” terms around in the eLearning community. As some of you know, I have been into this sort of stuff for a bit longer than this (5+ years) so I would like to help some of those newbies out there, what these terms are and how to appropriately use them.
A big part of my work as both a UX and an Instructional Designer is creating scenarios. Scenarios are awesome ways to engage people, promote their decision making skills, and to help them apply the acquired knowledge through practice. Scenarios, in the case of eLearning, (my forte) can help students get the idea of different […]
As instructional designers we are constantly being bombarded with new technologies and new trends. It’s difficult to distinguish which are fads, and which are worthy of our investments of time and resources. The safest, and often most expedient course of action is to continue to focus on the delivery technology we know is NOT a […]
I am working on revamping an old project at home in my spare time and came across some of my old learning theory text books from university the other day. One guy that stood out I remember was a guy called Robert Gagne.
This is a rant about the importance of curriculum and content in eLearning, because lately a few people have been thinking that I am that I am just a techno-geek and I just play with code and gadgets all day and don’t care about the underpinning theories and frameworks etc.