Responsive (or Adaptive) design means that your design adapts to the screen it is viewed on. Simply put, smaller screens have less space. You can’t fit as much on the screen, and the layout adjusts accordingly. People expect to be able to take training wherever they are, with whatever device they happen to have in their hand.
This question I get asked time and time again. It is the most common question but also one of the most difficult to answer. At least, for customized training. Off the-shelf products have a fixed price and typically are less expensive, but you also lose the ability to tailor the training to your unique company. […]
Working for a high powered customer focused retail organisation it comes with no surprise that they would like to be on the pulse with their learning offerings for staff. Being part of the Retail Operations Learning and Development Team allows me to work with a great set of professionals talented in different capacities. The Workplace […]
I was recently reading an article on ATD about Executive Onboarding: How to Hit the ground Running by Cheryl Ndunguru. It made me ponder on this and while everyone in the workplace has a part to play in the culture of their workplace, it is in my opinion, the people with official leadership roles who […]
Virtual reality (VR) refers to the computer-generated simulation of a world, or a subset of it, in which the user is immersed. It represents the state of the art in multimedia but concentrates on the visual senses. VR allows the user to experience situations that are too dangerous or expensive to enter ‘in the flesh’. Read more here.
Working in the eLearning scene the last ten plus years I have been with a lot of companies who do not fully understand how people “learn”. I was fortunate that I did a psychology subject at university that covered this very topic. Basically, there are four main categories or frameworks under which learning theories fall: behaviorism, cognitivism, constructivism and transformative. Behaviorism focuses only on the objectively observable aspects of learning. Cognitive theories look beyond behavior to explain brain-based learning. And Constructivism views learning as a process in which the learner actively constructs or builds new ideas or concepts. Transformative theory is a slightly complex based on all of the others. For those interested, I have written a bit more on each one below.
Remember the Choose Your Own Adventure books that allowed us to take stories into our own hands and decide the fate of the characters? I guess, I am a child of the 80’s, so I guess I was fortunate to own a few. Even though the outcomes were predetermined, this made me as a reader feel more invested and interested in the story. Well, at work recently, I have been working with some Subject Matter Experts (SME) on how to better engage with the students with some of their content I am helping develop with them……Click to read more.
From what I have been reading lately, the concept of play is that play is optional, so for something to truly be play-based, a learner needs to be able to choose not to play. I believe that if a facilitator chooses to add a game layer to the curriculum, it could be difficult for a student to not be part of the game layer and participate in class in a more traditional way.