Learning Theories

Working in the eLearning scene the last ten plus years I have been with a lot of companies who do not fully understand how people “learn”. I was fortunate that I did a psychology subject at university that covered this very topic. Basically, there are four main categories or frameworks under which learning theories fall: behaviorism, cognitivism, constructivism and transformative. Behaviorism focuses only on the objectively observable aspects of learning. Cognitive theories look beyond behavior to explain brain-based learning. And Constructivism views learning as a process in which the learner actively constructs or builds new ideas or concepts. Transformative theory is a slightly complex based on all of the others. For those interested, I have written a bit more on each one below.

Choose your own adventure

Choose your own adventure

Remember the Choose Your Own Adventure books that allowed us to take stories into our own hands and decide the fate of the characters? I guess, I am a child of the 80’s, so I guess I was fortunate to own a few. Even though the outcomes were predetermined, this made me as a reader feel more invested and interested in the story. Well, at work recently, I have been working with some Subject Matter Experts (SME) on how to better engage with the students with some of their content I am helping develop with them……Click to read more.

More Gamification Thoughts

From what I have been reading lately, the concept of play is that play is optional, so for something to truly be play-based, a learner needs to be able to choose not to play. I believe that if a facilitator chooses to add a game layer to the curriculum, it could be difficult for a student to not be part of the game layer and participate in class in a more traditional way.