As you all may know, I have a bit of experience in 3D modelling and animation in the past. A few of my readers may also know that I was once in a club as a child called the Ansett Starship Crew. Being born in Northern Ireland and coming to Australia on a big plane, […]
I always have lots of ideas buzzing on my brain. Most of them involve small form programmable devices, and the more connected, the better. So when I saw information on the new Raspberry Pi 3, I just went and got myself one. For those that do not know, it is a tiny computer with WiFi […]
I regularly host and go to board games nights. Sometimes we play King of Tokyo, Game of Life, Pandemic and the like. Recently we’ve been taken to playing Uno. Uno is a game I have fond memories of as a child and Ella loves playing too. Simplicity and family fun, all too easy to discard […]
Virtual reality (VR) refers to the computer-generated simulation of a world, or a subset of it, in which the user is immersed. It represents the state of the art in multimedia but concentrates on the visual senses. VR allows the user to experience situations that are too dangerous or expensive to enter ‘in the flesh’. Read more here.
Working in the eLearning scene the last ten plus years I have been with a lot of companies who do not fully understand how people “learn”. I was fortunate that I did a psychology subject at university that covered this very topic. Basically, there are four main categories or frameworks under which learning theories fall: behaviorism, cognitivism, constructivism and transformative. Behaviorism focuses only on the objectively observable aspects of learning. Cognitive theories look beyond behavior to explain brain-based learning. And Constructivism views learning as a process in which the learner actively constructs or builds new ideas or concepts. Transformative theory is a slightly complex based on all of the others. For those interested, I have written a bit more on each one below.
Remember the Choose Your Own Adventure books that allowed us to take stories into our own hands and decide the fate of the characters? I guess, I am a child of the 80’s, so I guess I was fortunate to own a few. Even though the outcomes were predetermined, this made me as a reader feel more invested and interested in the story. Well, at work recently, I have been working with some Subject Matter Experts (SME) on how to better engage with the students with some of their content I am helping develop with them……Click to read more.
From what I have been reading lately, the concept of play is that play is optional, so for something to truly be play-based, a learner needs to be able to choose not to play. I believe that if a facilitator chooses to add a game layer to the curriculum, it could be difficult for a student to not be part of the game layer and participate in class in a more traditional way.
As you all may know, I did some stuff for Pixar on the side in the past. There, you have the option of hiring a Segway to help get you around for the day between and within buildings, so it got me thinking, I still can’t find the point of the Segways. Yes, it feels […]