August 20, 2016
by Campbell
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Monopoly

Oh Monopoly. It’s the game that seemingly most board game geeks hate. Of course, everyone also plays it completely wrong, and just adds to eventual frustration of it. So while placing collected taxes on Free Parking may seem like you … Continue reading

November 24, 2015
by Campbell
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Mini game tips

I was thinking the other day, how I could I make some quick little wins for some eLearning solutions, so I could maybe modulise and integrate into some solutions. I thought of minigames. For those that don’t know, a minigame is a simple game created to provide variety and represent simple activities. From my research many minigames are based on or are variations of classic arcade and classic home console games. Let me clarify, a microgame is a minigame that takes seconds to play. Half of the challenge of microgames is learning how to play them within the short time allotted. Warioware and the likes in Mario Party are compilations of microgames. Continue reading

August 6, 2015
by Campbell
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Outcomes

Just been reading a lot more on the latest studies in game based learning from around the world the last few weeks.I may have mentioned before, outcomes are one of the primary discriminators between games and sims. Yes, fun and entertainment are important outcomes of a game, but they are not primary outcomes of a simulation. So, with that in mind, that got me thinking about the choices or paths that users could take in some of the scenarios I build for eLearning. Continue reading

boardgames

May 19, 2015
by Campbell
1 Comment

Boardgames and me

Some people get it with comic books, some in music shops. I don’t know how to pinpoint it, but there is just something special that I get when I go in to a board game shop versus browsing online. Don’t get me wrong I spend time online looking at games, which I thoroughly enjoy. But it is hard to compare photos of games to actually holding the box in your hands. Continue reading