Archive for awesomeness

Edutainment Links

// August 2nd, 2010 // No Comments » // awesomeness, e-learning, games

As you all know I do a fair bit of research in e-Learning and look at several hundred web links monthly. While doing so, I like to document a few of the better ones. So here you go – 100 Learning Game or as I call them Edutainment links. If you are already developing learning games, these links will broaden your horizons, as they did mine. If you are contemplating beginning – it might help to look at links that interest you to get some grounding ideas.

  1. It is All Fun and Games…And Then Students Learn- Kapp Notes, July 30, 2008
  2. Building Better Learning Games- Learning Visions, April 9, 2009
  3. Marc Prensky – Digital Game-Based Learning
  4. Gadgets, games and gizmos for learning- Clive on Learning, January 29, 2008
  5. How to Delight and Instruct in the 21st Century
  6. What Makes a Learning Game?
  7. Serious Games Blog
  8. mLearn08: MiLK: students building mobile learning games in higher education by Debra Polson- Ignatia Webs, November 12, 2008
  9. Marc Prensky – Twitch Speed, June 17, 2009
  10. Using computer games in education- ThirdForce Blog, January 30, 2009
  11. Digital games and learning gains (PDF), June 17, 2009
  12. Learning in Immersive worlds: A review of game-based learning
  13. Army War College – digital game resources
  14. Immerse Yourself in Another Language- Kapp Notes, June 3, 2008
  15. Resources: Games and Gaming in Education- Don’t Waste Your Time
  16. Which name is better – Serious Games or Educational Simulations or…?- The Learning Circuits Blog, October 13, 2007
  17. Interactive learning with game-based design principles
  18. More Educational Games- Kapp Notes, August 7, 2008
  19. Examples from TWITCHSPEED.COM Digital Game-Based Learning, June 17, 2009
  20. The Art of Making Video Games- Kapp Notes, June 10, 2008
  21. Linking Commercial Games with Defense
  22. Colleges Play Games- Kapp Notes, May 27, 2008
  23. Casual Games get Serious, June 17, 2009
  24. Aspects of Game- Based Learning
  25. Walk a Mile in My Shoes: Games Let You Do That- Kapp Notes, July 30, 2007
  26. Educause
  27. Digital Game Based Learning
  28. Good Video Games and Good Learning
  29. Digital Games: A Motivational Perspective
  30. The use of computer and video games for learning
  31. For a Better World: Digital Game and the Social Change Sector
  32. Games for Change – Toolkit
  33. Lego Games
  34. Additional Resources for Digital Game-Based Learning
  35. Why Are Video Games Good For Learning?
  36. Teaching Educational Games Resources
  37. using the technology of today, in the classroom today
  38. Simulation Games – A Learning Tool
  39. Video games and the future of learning
  40. moving learning games forward
  41. 36 Learning Games to Change the World
  42. Game Development Research
  43. BBC School Games
  44. Yes You CAN Create E-learning Games- Bozarthzone , June 22, 2007
  45. Apple Learning Games
  46. And You Thought Mechanical Engineering was Boring- Kapp Notes, August 14, 2008
  47. Adopting Digital Game-based Learning: Why and How- Upside Learning Blog, March 26, 2009
  48. ZaidLearn: 75 Free EduGames to Spice Up Your Course!, December 11, 2008
  49. A Theory of Fun- Clive on Learning, August 16, 2007
  50. Games e-Learners Play, April 29, 2009
  51. The treatment matrix- Clive on Learning, August 5, 2008
  52. PDF: Serious games: online games for learning (PDF), June 17, 2009
  53. Where games, sims and 3D worlds meet- Clive on Learning, June 24, 2007
  54. The Top 5 Platforms for Creating Educational Video Games « Educational Games Research, June 17, 2009
  55. Caspian’s ILS taxonomy- Clive on Learning, November 17, 2008
  56. 24 Questions about computer games and education- The Learning Circuits Blog, August 8, 2005
  57. Casual and Serious Digital Games for Learning – Some Considerations- Upside Learning Blog, April 17, 2009
  58. Clark Aldrich’s Style Guide for Serious Games and Simulations: costs for simulation, December 11, 2008
  59. Gadgets, Games and Gizmos: Learning Algebra in a Game- Kapp Notes, November 19, 2006
  60. Latest Issue of The Escapist Focuses on War Games and Gaming, September 23, 2008
  61. Games and the Gamer Generation: Keynote- Kapp Notes, August 10, 2007
  62. Games and Learner Assessment- Kapp Notes, May 30, 2008
  63. World Bank: Serious Games and Urban Planning, October 30, 2006
  64. Top 10 Educational Games of the 1980s- Kapp Notes, September 20, 2008
  65. Game Studies 0102: Cultural framing of computer/video games. By Kurt Squire, June 17, 2009
  66. It’s Monday, Are You Stressed? Relax with a Unique Video Game- Kapp Notes, October 29, 2007
  67. Confessions of an Aca/Fan: The Official Weblog of Henry Jenkins: From Serious Games to Serious Gaming (Part Four): Labyrinth, November 14, 2007
  68. Save Planet Helios from ecological devastation!-3D Game by IBM- Kapp Notes, August 29, 2008
  69. Serious Games: Slideshow of examples from an event at Harvard Business School, December 13, 2007
  70. Email Games, June 17, 2009
  71. Trends with Games, December 23, 2008
  72. Learning Circuits – ASTD’s Online Magazine Covering E-Learning
  73. Learning in Video Games
  74. Hong Kong Digital Game Based Learning Association
  75. Gadgets, Games and Gizmos: MMORPG in ICT Education- Kapp Notes, January 16, 2007
  76. GDC’s Serious Games Summit- Upside Learning Blog, April 3, 2009
  77. Rapid authoring for immersive games and sims- Clive on Learning, January 26, 2009
  78. Gadgets, Games and Gizmos: ESL in SL- Kapp Notes, February 13, 2007
  79. What is a Game? The Art of Computer Game Design, June 17, 2009
  80. TCC09: Digital Learning Environments: Context Sensitive and Imaginative Classes in Second Life, April 14, 2009
  81. Why Most Off the Shelf Commerical Games Will Not Work in Education? And What Is The Alternative?, June 17, 2009
  82. Textra Games, June 17, 2009
  83. Shootorials: Kongregate Teaches You How To Make Your Own Games, October 22, 2008
  84. Predictions for 2009, December 30, 2008
  85. Simulations – Are They Games (PDF), June 17, 2009
  86. Serious Games Enhancing The Rehabilitation Environment, June 17, 2009
  87. Training Games, June 12, 2007
  88. Eight Myths About Video Games Debunked, June 17, 2009
  89. Computer Games and the Military: Two Views, June 17, 2009
  90. Serious Games, June 17, 2009
  91. Social Sites, Design, Informal Learning, & Brain Games, May 4, 2009
  92. Groupboard, May 7, 2008
  93. Why Do People Play Games? – The Art of Computer Game Design, June 17, 2009
  94. Video games are good for you!, February 13, 2009
  95. Army is to Spend $50 Million in Edutainment for Troops, November 25, 2008
  96. Playing with Our Heads – Why Video Games are Making our Kids Smarter-and more obedient, June 17, 2009
  97. Federal Consortium on Virtual Worlds, November 19, 2007
  98. Examples of Games Based Learning, June 17, 2009
  99. Interesting Web Sites for Game-Based Training, e-Learning and Education:, June 17, 2009
  100. Fourteen Forms of Fun, June 17, 2009

I will continue to add links over time and as always open to suggestions so please comment here with links & descriptions and I’ll definitely take a look at the sites suggested and consider inclusion.

Flash CS5 SWF embedding issues

// May 29th, 2010 // No Comments » // Flash, awesomeness, rambling, web development

I’ve been messing around with this Flash CS5 30 day trial at work and thus far it will be a fantastic upgrade when I eventually buy it. Not because of new features or the “Adobe interface” (which honestly is just Adobe tabs wrapping old Macromedia UI elements), but because Flash CS5 is a Universal Binary for Intel powered Macs. And…wow. What a difference. CS5 launches in barely a second, the publishing of SWFs is incredibly fast, and the application UI feels much more responsive.

Anyway, on to the point of my post. Flash CS5 changes the default way the app publishes content. In addition to the HTML / SWF it has always created, it now creates a separate Javascript file that the HTML file must use in order for the SWF to appear in a browser.

Embedding with Javascript has been something most seasoned Flash developers have been doing for years, but until now its been kept away from general Flash users. CS5 changes all that. Every Flash user, from beginner on up, will be required to upload this JS file, as well as copy plenty more player embed code if they want to embed movies in a separate HTML document (and then figure out how to change the embed src link to the requisite JS file).

Was there a way around this? Not really. Macromedia/Adobe were caught between a rock and a hard place with the whole Eolas/Internet Explorer lawsuit – which forced a change to how the most popular browser on the planet (grrrr) embeds rich media content – and prevented Flash movies all over the web from auto-playing, not to mention those heinous “Click here to activate” confirmation dialogs. Including a Javascript file resolves these issues, but it’ll undoubtedly make life more difficult for Flash beginners.

Papercraft Toys

// March 12th, 2010 // No Comments » // awesomeness, friends

Someone sent me an email with this web site, cubeecraft.com. It looks a lot of fun.

“Each toy features interlocking tabs for construction – eliminating the need for tape, glue or other messy adhesives. To download click on the model you would like then save the template image. “
cubee22

Might make a few different ones for parties or around the office.