Monthly Archives: October 2008

N64, SGI and Wii rant

I was just reflecting today on how 90ties were certainly era of “heavy” graphics, real-time rendering, texture mapping, and other techniques that made computer games more realistic and playing more attractive. Programmers were developing techniques to take out the most from hardware, graphic processing engines were optimized to make playing more fluid in 3D virtual … Continue reading »

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Campbell D.T. Craig ph: 0422 029 994 e: theirishduck@gmail.com