Working in the eLearning scene the last ten plus years I have been with a lot of companies who do not fully understand how people “learn”. I was fortunate that I did a psychology subject at university that covered this very topic. Basically, there are four main categories or frameworks under which learning theories fall: behaviorism, cognitivism, constructivism and transformative. Behaviorism focuses only on the objectively observable aspects of learning. Cognitive theories look beyond behavior to explain brain-based learning. And Constructivism views learning as a process in which the learner actively constructs or builds new ideas or concepts. Transformative theory is a slightly complex based on all of the others. For those interested, I have written a bit more on each one below.
Remember the Choose Your Own Adventure books that allowed us to take stories into our own hands and decide the fate of the characters? I guess, I am a child of the 80’s, so I guess I was fortunate to own a few. Even though the outcomes were predetermined, this made me as a reader feel more invested and interested in the story. Well, at work recently, I have been working with some Subject Matter Experts (SME) on how to better engage with the students with some of their content I am helping develop with them……Click to read more.
Lately, I have been working in the VET sector, and for those international people who read my blog, I thought I would write a quick overview to help de-mystify what VET is. Generally, in Australia, after people complete their compulsory schooling, their main choices for furthering their education are Vocational Education and Training (VET), University or Apprenticeships/Traineeships.
With the huge growth of tablet devices lately, it seems that eLearning authoring tools are going through another change. It’s nothing new —just another step in the continual evolution we all have seen since the early 1990s, when authoring tools were first introduced to help eLearning professionals create and deliver learning…..
Assessment is the process of gathering and interpreting evidence to make judgements about student learning. It is the crucial link between learning outcomes, content and teaching and learning activities. Assessment is used by learners and their teachers to decide where the learners are at in their learning, where they need to go, and how best to get there. Find out more about this topic within.
Last week my Windows 7 machine stopped booting. I would hit the on switch and the fans would rev up and… nothing else would ever happen. Hmmmm! That is NEVER a good sign. The desktop machine was designed to be…
At work lately, I have been privileged to work on a Continuing Professional Development (CPD) program. For those that don’t know the philosophy of CPD, as a member of some companies/professional bodies, you must understand the value of life-long learning.…
I was thinking the other day, how I could I make some quick little wins for some eLearning solutions, so I could maybe modulise and integrate into some solutions. I thought of minigames. For those that don’t know, a minigame is a simple game created to provide variety and represent simple activities. From my research many minigames are based on or are variations of classic arcade and classic home console games. Let me clarify, a microgame is a minigame that takes seconds to play. Half of the challenge of microgames is learning how to play them within the short time allotted. Warioware and the likes in Mario Party are compilations of microgames.